Obviously I am more than a fan and observer of touch based computing. Having evangelized “Immersive Touch” for more years than I would like to admit, I read with great interest the latest TechCrunch piece “Touching: All Rumors Point To The End Of Keys/Buttons”
… Computing, as we know it, is on the verge of a transformation. The input devices of yesteryear finally look ready to be replaced by methods that are not based on technologies that are decades (the mouse) or even centuries (the keyboard) old.It won’t happen right away, but it is starting to happen already. We just need devices like the ones listed above to serve as gateway drugs to touch.
A great read !
Still tweeking and preparing to release the Beta 01 version of the Edusim distribution of Cobalt.
A great article on MaxPing – IT giants back up open source 3D Web
First prototype of the 3D web is already run at thousands of Opensim servers all around the globe. The 3D Web bears similarities to 2D Web; Users can follow links to teleport from a 3D world to another one. 3D Viewers are used to browse the 3D content on the servers.
The 3D web software consists of Opensimulator server, comparable to Apache, and a 3D browser, comparable to Firefox. Today there are already many 3D browsers to choose from, the most advanced one called realXtend viewer.
The Opensimulator movement started early 2007 when Darren Guard published his C# reverse engineered Second Life compatible server. The Opensimulator (Opensim) project was born (read some history here).
Having been very cloesly involved for several years now in the field – its nice to finally see the big boys notice the promise of open source virtual world technology.
Looks like we were a few days ahead of this one here!
Via eschoolnewsImagine you’re back in school, and you’re learning about the human body. You open your book and see the flat image of a skeleton on your page. You imagine what it must really look like and try to study as best you can. Now, imagine you’re a student today. … That’s where the imagination stops. Thanks to new technology developments in projection and filming, students soon will be able to see the human body and other complex images, projected up close and in three dimensions. Welcome to the real education of the future.
3-D images floating out of screens, and kids in lightweight glasses with their jaws dropping open, might sound like science fiction–but in less than a year, school across the country will be piloting 3-D projectors to give all students, and especially those who are visual learners, a chance to fully understand the curriculum.
A sign of a robust and growing community are the projects and services that arise around that communities focus. with Opensim these projects and services are specialized grids and hosting providers. Over the past few years we have watched Opensim evolve from an interesting open source project to a project and community that is leading the open source virtual world space both is projects and services. With the many Opensim host providers, getting your project off the ground has never been easier. As you plan your Opensim project consider these providers and share your experiences with them !
ReactionGrid – Primarily focused on Education (and my personal favorite). These guys have “fanatic” support and run a state of the art infrastructure for your project.
SimHost (By Deepthink) – Adam Frisby is to Opensim what Philip Rosedale is to Secondlife, and SimHost is his hosting project – I would expect these guys to lead the pack with regard to generic hosted worlds in the not so distant future where Opensim hosting is concerned.
SecondPlaces - Their “Opensim-in-a-box” is a low cost alternative for your Opensim hosting needs.
Sketchworlds – Their primary focus are RealXtend Opensim pasted worlds.
Exponential growth is non-intuitive. Its effects are not obvious until the growth has occurred for so time (as we are nearing with information technology). One of these reason is that the doubling of small numbers just are not super impressive. As Ray Kurzweil points out – 30 step linear growth you get to 30 in 30 steps …. 30 step exponential growth you get to a billion in 30 steps … but starting out – 1,2,4,8,16,32,64 – it seems un-impressive.
Another wonderful post by Leon Cych of the Learn 4 Life Blog !
Over the last six months, through a series of interviews with people from around the globe, I have been mapping out some of the major developments in this field. The trouble is that presently, technological advances are happening so fast, some days, in this area, that 12 hours can make all the difference between one exponential breakthrough and another – the field of virtual worlds is moving so fast!By next year the technology for Virtual Worlds will be in the browser and at that point they will become mainstream – already firms such as 3DI are going down that route and others such as RealXtend are working on making it possible to interconnect several different types of Immersive Environment to enable the eventual building of what is termed, a hypergrid, and even more recently there is talk of a Universal World Web Client WebHud. There are exact parallels, here, to the construction of the early World Wide Web.
So let me take you on a journey with the help of a few of the main players in the United States, Canada and the UK and see and listen to their stories and reflect on why so many people are putting so much effort into building this vision…
Read the rest of this amazing post here !