Synergy and Emergent Behavior

http://en.wikipedia.org/wiki/Synergy  Synergy (from the Greek syn-ergos, ???????? meaning working together) is the term used to describe a situation where different entities cooperate advantageously for a final outcome. Simply defined, it means that the whole is greater than the sum of the individual parts. Although the whole will be greater than each individual part, this is not the concept of synergy. If used in a business application it means that teamwork will produce an overall better result than if each person was working toward the same goal individually.  http://en.wikipedia.org/wiki/Emergent_behavior  In philosophy, systems theory and science, emergence is the way complex systems and patterns arise out of a multiplicity of relatively simple interactions. Emergence is central to the theories of integrative levels and of complex systems    Psychology is not applied biology, nor is biology applied chemistry. We can now see that the whole becomes not merely more, but very different from the sum of its parts.”(Anderson 1972)   

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Edusim Makes the Trendhunters Magazine List in “13 Innovative Whiteboards of the Future”

-Via Trendhunter Magazine   Ever wondered what whiteboards of the future might look like? This cluster offers insight into some of the visual demonstration boards we might see in classrooms, offices and even homes of the future.Although whiteboards of the future will no doubt vary from the designs seen here, these innovative products hint at unlimited potential in innovative displays to come.    

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Mobile Immersive Applications Finally Wont make you Cross Eyed

Been following this one for about a year now (Notes about the IPod Touch (prposed new size) & Unity) and today Techcrunch is reporting: So what other details are there? Well, the device will apparently have a 10-inch screen (slightly bigger than the 7 to 9 inch screen prototypes our sources had seen). It will also have built-in 3G wireless access. This is where things start to get really interesting, because there have long been rumors of Apple talking with Verizon about a device that was not the iPhone. Apple, of course, has an exclusive deal in the U.S. with AT&T for the iPhone through next year, but there have been no shortage of whispers in recent weeks that it’s not just us that is displeased with AT&T, but that Apple is as well. And Yesterday, AT&T CEO Randall Stephenson…

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SimSnail – Augmented Reality Learning

Visitors can watch as they wave cards in front of the camera to bring life to a colony of 3D snails that live, breed and get eaten by predators right in front of their eyes. The experience is designed to be flexible and playful, allowing you to modify aspects of the environment to see how the population adapts. Visitors can affect the landscape, reproduction cycle and even the rate of mutation in the snail population by simply holding up a printed card in the air. The inner workings of the simulation can be inspected by using similar symbols that cause dynamic

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The First Annual Immersive Education Day: Kansas/Missouri

The First Annual Immersive Education Day: Kansas/Missouri Welcome to the first annual Immersive Education Day (iED) Kansas/Missouri.  iED Kansas/Missouri is sponsored by the Southeast Kansas Education Service Center at Greenbush and the Immersive Education Initiative.  The event is intended primarily for K-12 virtual world educators. The goal of this conference is to: Showcase virtual world technology for education (Opensim, Wonderland, Open Cobalt, ActiveWorlds, Secondlife, and others) Share best practices Share taxonomies and pedagogies Share resources Connect with like minded educators  We aim to keep this event open, non-formal,  and conversational.  If at any time through the day you have questions or comments, please do not hesitate to ask any of the presenters or Greenbush staff in attendance.  The flexible itinerary of the day: 9:00-9:50 – Aaron Walsh: Welcome and Introduction 10:00 – 10:50 – Rich White: Greenbush, Virtual Worlds &…

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Moores Law and the Interactive Whiteboard

 1958, the number of transistors that can be placed inexpensively on an integrated circuit has increased exponentially, doubling approximately every two years. The trend was first observed by Intel co-founder Gordon E. Moore in a 1965 paper. It has continued for almost half a century and in 2005 was not expected to stop for another decade at least. Almost every measure of the capabilities of digital electronic devices is strongly linked to Moore’s law: processing speed, memory capacity, sensors the number and size of pixels in digital cameras and projectors, to nano technology. All of these are improving at (roughly) exponential rates as well. This has dramatically increased the usefulness of digital electronics in nearly every segment of the world economy. Moore’s law describes this driving force of technological and social change in the late 20th and early 21st centuries.…

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Augmented Reality – Overlaying The Virtual World & Information onto Real Objects

Augmented Reality overlays virtual objects and information over the real world.  Augmented Reality (AR): Will It Change Your Life? Tech World Says “Yes” (via dailygalaxy) Augmented Reality (AR) is the information age overlaid on the real world.  The idea is that if you know where a billboard is, and what it says, and what direction it’s facing, then there’s no need to bother with the actual object: you can just call up the information whenever you’re in the area.  Until recently AR required specialist gear, which meant it was never going to happen – such as system needs society-wide use before the databases will be updated enough to be useful. This problem was solved by the surge in smartphones – now everyone who might be interested in AR has (or can get) a portable, population-wide standardized combination of computer, camera…

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The Interactive Genie is almost out of the Bottle

3D – Interactive Surfaces – and Augmented Reality for Education are quickly reaching a tipping point … and the “Interactive Genie” is almost out of the bottle – which should frighten a few well knowns (not mentioning any names) The IWB functions INSIDE the projector Projection onto non-flat 3D surfaces Touchless Control Projection Normalization for the Non-Flat Surface

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