The shift to a more visual computing experience.

The trend toward mobile or immersive experiences: A great BusinessWeek piece on the 3D web experience In past years, many 3D applications could run mainly on supercomputers or high-end gaming PCs, and the market was tiny. But today, even mobile devices, including the Apple (AAPL) iPhone, can handle 3D features; wireless networks are more adept at delivering the rich graphics they entail. “While before, [3D] might have been a niche, now it’s applicable to everybody,” says Ben Bajarin, a strategist at consultancy Creative Strategies. “We are definitely in a shift to a more visual computing experience.” BumpTop wants to help make computing more visual with software that transforms the Microsoft (MSFT) Windows desktop into a whimsical virtual room. “The desktop is the base of the computer, and it hasn’t really changed in the last 20 to 30 years,” says CEO…

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Mobile Immersive Learning Lab – Upright Dome Configuration

A few more concepts for the mobile immersive learning lab – I have logged design notes on the cubical form factor …. here is an “iDome” form factor that would work very well for the K-12  learning lab as well. More details on the Paul Bourke IDome configuration is here For advanced visualization of the virtual world space – a Smartboard in this configuration would be cool 😉

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From the Allosphere to Edusim and the Mobile Immersive Learning Lab

A fundamental belief of mine revolves around the importance of immersion for learning and understanding – for the visual and auditory experience. This immersion is not just a tool for the high end scientist in the Allosphere – they are also tools that can be used in the school, From the interactive whiteboard with Edusim to the Mobile Immersive Learning Lab.

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Tips for Innovators

Great Lifehack piece today Here – the short list is below 1. Have a Vision for Change You cannot expect your team to be innovative if they do not know the direction in which they are headed. Innovation has to have a purpose. 2. Fight the Fear of Change Innovative leaders constantly evangelise the need for change. 3. Think like a Venture Capitalist VCs use a portfolio approach so that they balance the risk of losers with the upsides of winners. 4. Have a Dynamic Suggestions Scheme Great suggestion schemes are focused, easy to use, well-resourced, responsive and open to all. 5. Break the Rules To achieve radical innovation you have to challenge all the assumptions that govern how things should look in your environment. Business is not like sport with well-defined rules and referees. 6. Give Everyone Two Jobs…

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Notes about the IPod Touch (prposed new size) & Unity

Logging a few notes here. Created a cut out back in December/Jan (with respect to these posts: http://roots.greenbush.us/?p=668 & http://www.techcrunch.com/2008/12/30/large-form-ipod-touch-to-launch-in-fall-09) to gain a better understanding of the proposed Larger IPod Touch (7″) ,  how the screen size would compare, and potential uses.   Also to gain a better understanding how much screen space a unity environment would be able to occupy UPDATE (April 28th) Via BusinessWeek Smaller Media Pad The new Apple devices under development, if introduced, hold the potential to shake up the tech industry. The media pad is smaller than an Amazon (AMZN) Kindle electronic reader, but its touchscreen is bigger than the Kindle’s, says the person who has seen it. Carriers such as Verizon and AT&T are keen on striking deals to supply wireless Internet access to these new small computing devices, such as netbooks, which represent revenue…

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Pairing 2 trends: Obesity Meets Mobile Devices

As I sometimes do I like to look at seemingly  un-related trends and look for a common thread. The past few weeks (while working with Unity3D) I began to think a bit about the trend toward childhood obesity and the IPhone & ITouch – which led me to an interesting direction.  It would appear very practical (being that the IPhone and ITouch  are sensitive to motion) a simulation/game   could be created that would translate device movement (provided it was in the users pocket) into a live fitness snapshot or profile  – or provide the child with in-world currency based on activity (movement from the device).  Perhaps we will see an organization develop something – if so I would be happy to provide more insight (I have many more thoughts on this and some prototype enviroments)

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Moodle3D: Sloodle to Opensim Revisited

Thanks to the Sloodle team for taking this on ! The SLOODLE open source project brings the e-learning platform Moodle to the virtual world server Opensim. The first prototype of Moodle in Opensim is at Reactiongrid. read the rest here from  CyberTech News Past Labs Posts: An Open Invitation to Moodle & Opensim Developers Moodle meets Opensim (Open Source Virtual Worlds & Learning Management Systems Converge) Moodle3D – Moodle to Opesim/Wonderland/Cobalt Port: Phase 1 Moodle to Opensim

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