Learning Trends for 2009 – from the CLO blog

Via the “Chief Learning Officer” blog – the five learning trends (as they see them) for 2009.  It reminds me of the my “High Order Bits” post back in early July or 2007 where I stress mobile and virtual worlds as learning environments to watch. CLO Learning Trends for 2009 1)  Mobile Learning 2) DIY LEarning 3) Flex Learning 4) Virtual Worlds 5) Games and Simulations Read the rest here * The graphic is starting to show its age but I am kind of getting attached to it – the graphic pre-dates the IPhone and Opensim otherwise I would have used some of those stats

Continue reading

Thinking of “CobaltWorlds”

I envision a  “CobaltWorlds” website much like the scratch one – http://scratch.mit.edu (A Youtube for CobaltWorlds of sorts) The main hurdle is the Cobalt web plug-in – but my understanding is that building a Cobalt firefox plugin is a doable (i.e. not impossible LOL) task Roughly with regard to how kids would interact with the “CobaltWorlds” site (which is similar to the Scratch site): * Author their .c3d world/spaces inside their browsers via Cobalt * Upload their worlds/spaces (tag, comment, rank/rate worlds/spaces etc.) * Share their static (or loaded) worlds (via  inviting friends into their worlds they have loaded (once Cobalt is more stable in multi-user mode) )

Continue reading

The evolution of interactive surface technology

My work with interactive surface technology has given me a relatively deep understanding of the potential of the technology.  There seems to be this clear evolutionary path for the technology to follow.  Currently the technology revolves around 2D interaction, gestures to some degree – but mostly direct maniuplation of flat (non-3D) content.  Its evolution appears to lay in (1) 3D virtualized content – where the surface becomes an “interactive window” of sorts to virtualized 3D environments (where senerios like our networked Edusim concept are common practice) and (2) The surface becoming smarter and more haptic (as demonstrated in a FastCompany article today titled – “Tactile Display Brings Texture-Movies to Your Fingertips“) .  Way off in the distance is the “Plausible interactive copy” concept – where the shape shifting properties of the surface – “re-creates” plausible 3D interactive content.  I am…

Continue reading

More quotes for the GBLabs collection

All truth passes through three stages. First, it is ridiculed. Second, it is violently opposed. Third, it is accepted as being self-evident. — Arthur Schopenhauer Innovation distinguishes between a leader and a follower. -Steve Jobs In order to attain the impossible, one must attempt the absurd. -Miguel de Cervantes If you’re not failing every now and again, it’s a sign you’re not doing anything very innovative. – Woody Allen

Continue reading

The Evolutional of Opensim in Hosting educational Virtual Worlds

As you may or may not know, in addition to Croquet and Cobalt, I have also been a fan and contributor of the Opensim project.  Dating back to June  2007 Greenbush has been running and beta testing an experimental Opensim educational “Island” (called the GreenbushGrid) locally with the intent to host a server based “secondlife like” virtual world environment for ALL K-12 students.  Back in July 2007 I posted the “OPENSIM – THE FIREFOX AND THE APACHE OF THE 3D WORLD ” blog post and seen its potential as an educational tool very early.  Now as the platform matures and evolves It is very clear that Opensim is emerging (due to its community) as the clear favorite for server based open source educational virtual world hosting.  Cobalt has emerged (for the same reason) as the clear favorite (and really only scalable option in the short…

Continue reading

Claytronics, Catoms, and Dynamic Physical Rendering

Through my research of late I have run into some interesting work being done by both Intel and Carnegie Mellon refered to as Dynamic Physical Rendering A segment from the project website here Welcome to the Claytronics Project Collaborative Research in Programmable Matter Directed by Carnegie Mellon and Intel This project combines modular robotics, systems nanotechnology and computer science to create the dynamic, 3-Dimensional display of electronic information known as claytronics. Our goal is to give tangible, interactive forms to information so that a user’s senses will experience digital environments as though they are indistinguishable from reality. Claytronics is taking place across a rapidly advancing frontier.  This technology will help to drive breathtaking advances in the design and engineering of computing and hardware systems. A short Claytronics video has been up for some time now: And a bit more about…

Continue reading

The 3D scanner and the “Plausible Interactive Copy”

Interesting read this morning: “RealView unveils three 3D desktop scanners” (via Engadget) in light of some of my recent posts regarding the future of interactive surfaces and the “Plausible Interactive Copy” concept: The future of interactive surfaces & the “plausible interactive copy” blog post The “Plausible Interactive Copy” Revisited blog post As noted by a fellow Twitterer – @inacentaur  3D scanners and the ability to print or “carve” plastic copies of scanned 3D objects have been around for some time … the difference here would lie in the “shape shifting”nano-fiber surface itself (Intel has done work with Catoms as well as dynamic physical rendering that would seem to allow this type of scenario at some point in the future on a surface) – and its ability to do something more like this – except with texture and volume (though more…

Continue reading

Large Screen IPod Touch as a Virtual World & Gaming Hardware Platform

I was skeptical a few months ago when I read “The IPod Touch is a gaming platform” – my first thought was “Wow – thats a small screen”…. Then I read  this piece by Techcrunch We’ve got this from three independent sources close to Apple: expect a large screen iPod touch device to be released in the Fall of ‘09, with a 7 or 9 inch screen. Prototypes have been seen and handled by one of our sources, and Apple is talking to OEMs in Asia now about mass production. Apple has been experimenting internally with large form tablet devices for years, one source says, but there was concern that users wouldn’t like the device. The difference now is the iTunes app store, which has thousands of games and other applications that are perfect for a touch screen device with…

Continue reading

The “Plausible Interactive Copy” Revisited

I posted about a future directly manipulatable & haptic “Plausible Interactive Copy” a week or so ago here then remembered running into a video several months ago regarding more real visual copies or “holographic displays”.  The video below is a demonstration of the holographic display technology. Perhaps surfaces with “smart” nano-fibers will take the place of the spinning mirror some day… perhaps sooner than we think.

Continue reading

Pontificating the future: 2009: The big ideas

theglobeandmail.com pontificates the bigideas of 2009. Below is a short list – read the rest at theglobeandmail.com Do-it-yourself DNA The cost of reading DNA is expected to drop as dramatically in 2009 as the stock market did last year. Technology has made it so fast and cheap to unravel the six billion chemical units of the human genome that the amount of DNA you can read for a dollar has been doubling every 12 months. The 3-D revolution DreamWorks Animation CEO Jeffrey Katzenberg has declared 2009 the year of 3-D films. He announced recently that, starting this month, all movies produced in his studio will be made in 3-D. Not only that, he trumpeted the technology as the third cinematic revolution – behind sound and colour. The age of avatars Who do you want to be, digitally speaking? Over the…

Continue reading

An Open Invitation to Moodle & Opensim Developers

To others interested in working with me on a Moodle/Opensim implementation. I envision a very different approach and architecture than Sloodle being that we have direct access to both the Moodle and Opensim MySQL databases (and code) and can create a much more direct seeming of the two for authentication and Moodle/Opensim activities.   We could do a first & third friday of each month meeting on ReactionGrid or OSGrid and I could establish a wiki for the project if enough are interested in collaborating on this.  If you would like to collaborate let me know at rich.lynn.white@gmail.com ! 

Continue reading