As a new year approaches I want to take the time to thank the Edusim community very much for being one the pioneers in what I believe will evolve over the next several years into one of the most exciting classroom technologies since the 16mm projector – that being peer to peer based virtual worlds ...
I am currently putting together a technical specification document for a project I am calling “MOODLE’3D” that is a 3D layer to the Moodle interface where each student will come into their learning space “room” and be presented with a 3D version of a Moodle workspace for their class. My early thoughts revolve around a ...
My son and I were laying down to go to sleep and began discussing how people might interact with “objects from a distance” some day (or “plausible copies” of those objects). We discussed how it is now possible to “scan” a 3 dimensional object into data….. basically create a “bit copy” of the “atomic object”. ...
- Open Cobalt-Edusim Model Package for updating your Content/Meshes directory PEOPLE ContentPack – People The package is here http://edusim3d.com/packs/ContentPack-People122208.zip
- Open Cobalt-Edusim Model Package for updating your Content/Meshes directory BUILDINGS ContentPack – Buildings The package is here http://edusim3d.com/packs/ContentPack-Buildings122208.zip
Filed under “Exciting New Projects” but really an extension of Edusim (in the hardware space this time) – you will see me post more over the next several months of the “Mobile Immersive Learning Lab”. As I get nearer a prototype (than this very rudimentary design) I will post video and photos, but the concept ...
- Open Cobalt-Edusim Model Package for updating your Content/Meshes directory AIR AND SPACE MODELS ! ContentPack – Air and Space The package is here http://edusim3d.com/packs/ContentaPack-AIRandSPACE122008.zip
- Open Cobalt-Edusim Model Package for updating your Content/Meshes directory DINOSAURS MODELS ! ContentPack- Dinosaurs The package is here http://edusim3d.com/packs/ContentPack-Dinosaurs121908.zip
Below is a simple illustration of the Cobalt-Edusim IWB with response system. * As students are asked to “drive” given sections of the virtual world IWB lesson – the rest of the class can respond to teacher directed inquiry, and data collected, through the automated response systems.
I created the first of what I hope are many .kmz & .zip (collada) packages for users to updated their “Content/Meshes” directories with. These are of good quality & all tested to load in Cobalt. The package is here http://edusim3d.com/packs/ContentPack121708.zip Thumbnails of each model in the package are here: http://edusim3d.com/packs/_ContentaPack121708_.png ======
Via Mobile Crunch * GreenbushTV uses Ustream for live streaming of IDL & GB content * Ustream is starting to roll out clients for mobile devices – now the IPhone * Live streaming GreenbushTV & IDL to the IPhone need to start to figure this stuff out ==== this graphic is starting to show its ...
I have heard this somewhere before Via: http://hardware.slashdot.org/article.pl?sid=08%2F12%2F15%2F1614205&from=rss “In 2009, touch computing will go mainstream. More and more devices will be legitimately touch-enabled with gesture controls for browsing through photos, tossing objects around the screen, flicking to turn the page of a book, and even playing video games and watching movies. In fact, Gartner analyst ...
- I want to take the time to lay out the logic of virtual world (1) instructional systems (2) Deployment Considerations, and (3) a Use Case Example The (simple) logic of the 3 are contained in the following graphics: (1) instructional systems: (2) Deployment Considerations and Components: (3) a Use Case Example – Cobalt:Edusim on the ...
Virtual worlds for education may be finding theirself in the midst of a “perfect storm” - http://www.eschoolnews.com/news/top-news/?i=56330 (Via eschool News). Duke University is about to embark on a heavily funded project for a virtual world assessment infastructure that should be of interest to virtual world developers as it lays out a national standardized framework for self assessing ...
The next Alpha release of the Edusim project will be formally known as “Open Cobalt: Edusim Edition” – to more clearly define the relationship between Edusim and the Cobalt project. I hope to have the newer Cobalt code scaled down and bundled into the “Open Cobalt: Edusim Edition Alpha 08″ by the end of December ...
Nice FastCompany Piece here Our interaction with technology is already more physical than typing and mice: Nintendo’s Wii is raking in the cash because the motion-sensing Wiimote allows for a degree of “natural” control over games that’s not been seen before. Apple’s iPhone and its laptops, incorporate multi-touch technology, making sophisticated command-interactions with the devices ...
In North Carolina at the Virtual World Assessment Infrastructure Workgroup at Duke University again today and tomorrow. The group is laying some very interesting foundations for the eventual assessment infrastructure that will some day allow virtual worlds to be “self assessing” virtual worlds. Also got to see the immersive wall !